#include "StompedReality/Core/Input/MouseHandler.h"
namespace StompedReality
{
namespace Input
{
MouseHandler::MouseHandler( )
{
  this->m_Mouse = 0;
}

MouseHandler::~MouseHandler( )
{
  this->m_Mouse = 0;
}

void MouseHandler::SetMouse( MouseInput* mouse )
{
  this->m_Mouse = mouse;
}

}
}